martes, 10 de diciembre de 2013

Blender cloth dynamics

This is my recent test of cloth dynamics from blender. Rendered with Luxrender.


martes, 19 de noviembre de 2013

Work in progress

This is my new project, which is still in progress.
Rendered with Cycles.


viernes, 8 de noviembre de 2013

Deconstruction




















Blender, Makehuman and Gimp.

sábado, 2 de noviembre de 2013

Architectural model

Recently I've been involved in a project where some architectural renders were made to simulate an aerial view of some buildings scale models. Almost the entire project was made with 3dMax and vray although I managed to do some modeling work with Blender.

With this sort of architectural models on mind I've made this simple scene with Blender and Suicidator City Generator. Trees are made with the Sapling curve addon and finally everything is rendered on cycles.

Thanks for viewing.


martes, 9 de julio de 2013

House-L exterior

An exterior view of th House-L on a cloudy day. Rendered with Luxrender.


lunes, 1 de julio de 2013

domingo, 23 de junio de 2013

House-L Bidir

This one is cpu bidirectional render.


viernes, 14 de junio de 2013

House-L

To test the capabilities of luxrender engine, I want to make some renders of House L by Schneider & Lengauer, based on the article from http://www.homedsgn.com/2013/03/26/house-l-by-schneider-lengauer

This is the first render I've made:

HDRI image from www.openfootage.net

martes, 11 de junio de 2013

Inside us

This is a short render made with Blender and Octane for a job application.


viernes, 31 de mayo de 2013

Kitchen

This is a render of a kitchen remodeling project. All done with blender and cycles.


martes, 28 de mayo de 2013

Wedding rings

This is a fast illustration that I've made for a wedding, there are two fluid simulations with different materials each one.

Modeled in Blender, rendered in Octane.


jueves, 16 de mayo de 2013

Muko house

Recently I saw a project from a Japanese architecture studio (FujiwaraMuro Architects) I liked very much, it's a house in Kyoto with huge vertical louvres that cuts the light that enters into the whole interior. I thought that would be fine to make it on 3D and get some renders of it.

Exterior renders with daylight illumination:





Exterior render at dusk:



The dining-room:































From the opposite angle:































 The kids room:



The wash room with the bathroom at the end. This image was rendered with luxrender.






The bathroom, very difficult to calculate to the kernel due the absence of direct lightning, another time octane:


jueves, 7 de febrero de 2013

Totetiko zen garden

This is a 3d view of the smallest Japanese rock garden at the Ryogen-in temple: Totekiko.

The scene is being modelled with Blender and I've rendered this image with Octane until it reached 4000 samples per pixel.


The sand is modelled by applying a custom displacement map to a subdivided plane. I did the map with Inkscape (only gradients) in order to be able to modify the heights easily if wanted:



For the rocks I used this technique from Thomas Schloegl:

http://www.youtube.com/watch?v=4Q_6hDWkZ-A

martes, 5 de febrero de 2013

Verpan Spiral

Few days ago I saw the Verpan Spiral lamp on a shop and I thought it could be great to make one with Blender.

This is the first render of the lamp, made with Octane. I will try to make it with Cycles to test performance and noise levels and maybe with Yafaray to compare it  with a biased engine.


martes, 15 de enero de 2013

Ring test

This is a test of some blender deformers to create a ring shape.